Jun/07
13
Exploring brainstormed ideas – permanence
0 Comments | Posted by psiba in Computational Arts, Reptile, projects
I feel this idea holds the most potential to create interesting complex dynamic patterns. So now I am going to implement it.
Mechanics:
- How will cells maintain old frames?
- the last n generated frames will be maintained in memory.
- each cell will hold a variable that determines which frame it displays, eg. current frame – 5.
- What frame will a cell display? Either:
- When the mouse runs through a cell, that cell will display the latest frame. As time passes the cell will begin to decay and show older frames until it hits the last frame and then fade out (or blur out).
- or use the existing “distances” table as the indices into the frames list (this is the cheapest so it will be prototyped first).
- Notes:
- next: if the mouse moves through cells quickly, the cells could spin?


