psibaspace | psiba’s notes

CAT | Computational Arts

I like to collect forced and unforced computer glitches. Computer glitches are, in my eyes, an art form unto themselves.

Thanks VirtualDub for the glitches!!

If you know the film, you're elite.

If you know the film, you're elite! Leave a guess in the comments :D

and, something I made that is inspired by Magic Eye:

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I collaborated with Mieka Lake to make a version of the Pixel Generator optimised for generating prints (patterns) for her final year collection ‘Destination: Infinity’. Unfortunately I don’t have a copy of the final image we made, but you can clearly see it repeated in the red and black prints in the style shots below :D . Here are some of the final products:

From the collection ‘Destination: Infinity’ by Mieka Lake (2008)

ULTRA MAGNUS /w BLADE CATSUIT

ULTRA MAGNUS /w BLADE CATSUIT

VORTEX pants

VORTEX pants

ULTRA MAGNUS /w BLADE CATSUIT

ULTRA MAGNUS /w BLADE CATSUIT

some of the collection...

some of the collection...

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New Pixel Generator for the Flamingo Crash myspace http://www.myspace.com/flamingocrash.

Move your mouse like you just don’t care! Click, click, click. and… Combine the two, click and drag!

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Don’t you just love those fortunate moments when a window suddenly stops rendering and you get to make magical patterns with your mouse!? I do!

VJ Scratchin - Windows XP

VJ Scratchin - Anyone can make generative art!

aww I’m going to miss Windows XP :C I think one day I’ll have to rewrite this bug myself. Not just for myself… someone needs to explain to future generations how we entertained ourselves with the simplest of things. haha

Gallery here: http://picasaweb.google.com.au/psibaspace/ComputerErrors#

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I went searching through my backups to find some other computer errors I’d recorded years ago. Thanks for asking Nicole, I forgot how fantastically broken some of these are!

I’ve uploaded a bunch to http://picasaweb.google.com/psibaspace/ComputerErrors

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Jun/07

19

Error

I’ve been recording my computers errors over the last couple years.

I’d like to do something with this in the future. I’m not sure what, but I like its rawness.

(true… last image is not an error, but what a beautiful moment… haha)

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It animates now, and I can run two at a time. I’m only impeded by the epileptic fits I nearly break into because of the constant flickering. I’ve tried optimising and separating out the method calls so they all have a chance to run without interrupting the rendering… still my head is twitching.

upicture3.pngupicture5.pngupicture6.png

The faded patterns in the middle image work nicely. I’d like to see more layering here even though its diverting from the originally intended path. It would be great to get a third line happening facing the opposite direction, but I can’t see it happening anytime soon.

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First Output

I didn’t consider how much groundwork I’d have to do to get this beast up and running… It’s taken quite a while. First output.

I’ve created the diagonals manually as images and loaded them all into Impromptu. I knew it was probably possible in Impromptu to create the same result with vector shapes… but considering the time constraints I figured it would be best not to invest too much time on tech. However in retrospect I think it may have taken just as long! oh well… now.. need to get it animating and fill in behind the shapes…

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Jun/07

16

Ahh!

Ok so its the last weekend and I’ve been postponing the third and final piece. I still haven’t succeeded with the CIShadedMaterial, so I’ll have to move on to a new idea…

Line work mockup I went back to the readings because I remembered some pretty
interesting bold monochrome line work that looked pretty nice. I was going to look for the line work in Logic and design: in art, science and mathematics [1], but the first paper I opened caught my attention. The simple diagonal line work in The Generative Order and the Implicate Order on page 177 looks pretty interesting to me. So I’ve mocked up a quick demo to work out how I want it to animate (for some reason I can only imagine animated and interactive works…). I imagine the two layers moving vertically very slowly, and bouncing back and forth horizontally in a choatic turbulent fashion.

[1] Logic and design : in art, science and mathematics, B. Krome. Design Books, New York. 1980.

[2] The Generative Order and the Implicate Order, B. David & F. David. Routledge, London. 2000.

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Err, I couldn’t help but quickly mock up this little doosey. During the process of making the rotated cells demo I had whipped up some photoshop mockups ([1] [2]) to work out some cool arrangements for the rotations. When I sort of stumbled across the arrangement below. I won’t go into detail, but that is my goal for real time when I come back to restart.

Mega Huge!

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